Geography 970

January 29, 2010

Network Effects and Augmented Reality

Filed under: Uncategorized — kjmcgrath @ 4:40 pm

Web 2.0 and emerging web technologies are increasingly important for cartography and all types of communication. Social networking, explosion of personal/group blogs (like this one!), and a host of other and crowd sourced data; flickr, openstreet maps, etc. All of these technologies are becoming even more mainstream and embedded into the culture. As we come to use these technologies more and more and come to expect their presence for information, practically constant contact, etc. (especially as these services migrate to mobile devices) we come to expect and look for new applications.

The power behind this explosion has everything to do the network effect. I think the new avenues for development will be then in creating connections and methods of connecting these smaller networks. One form that these networks may play an even larger role in our lives might be through augmented reality. This article imagines 6 forms that these augmented realities might take. From the practical; a heads up display of directions/ gps navigation on windshield  to the more creepy face recognizing door peephole.

On one hand we see these technologies as waves of the future but much of this information is available (mobile devices) anywhere you are.  The next step is movement of this information to a form not mediated by a device we pull out of our pockets but rather constantly avalible in a heads up way integrated into our preception of the world around us. How we implement and prepare for this revolution not to mention the role of graphic representation in communicating these data pose interesting questions for the future.




  1. Really interesting applications!

    Successful AR applications rely on powerful pattern recognition technology, but how to make AR easy to use is another big issue. Wearing a helmet, I believe, is not a natural way to use AR in everyday life.

    There is vedio about wearable gestural interface developed by MIT media lab in Youtube

    Comment by Fei Du — January 31, 2010 @ 4:47 pm

  2. It is not an overstatement of its inventors to call the wearable gestural interface the sixth sense. At this early stage, it already showed the potential to instantly provide a sense of temporary depth and history of the object under observation. This raises many controversial questions: is the free, accessible, volunteered data correct? isn’t it dangerous to initialize our perception with such unvalidated information and other people’s review? would that reduce or increase the diversity of human intelligence? is it fair to place assumptions on a person that we just met, based on his/her sampled history online? but would that make people more discreet morally or whatever? … … Nevertheless though, it is so exciting. It reminds me of the Tralfamadorians in Slaughterhouse Five.

    Comment by Jing Gao — February 7, 2010 @ 9:21 pm

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